Combat Skills
A character's Combat Skills determine how well he or she holds up, both offensively and defensively, against foes. These values are used to calculate a character's attack (AT) and parry (PA) values. On reaching a new level, Combat Skills can be raised by 1 point.
Axes | Edged Weapons | Missile Weapons | Pointed Weapons | Pole Arms | Swords | Throwing Weapons | Two-Handed Swords | Unarmed |