Combat Skills

 

A character's Combat Skills determine how well he or she holds up, both offensively and defensively, against foes. These values are used to calculate a character's attack (AT) and parry (PA) values. On reaching a new level, Combat Skills can be raised by 1 point.

 

Axes Edged Weapons Missile Weapons Pointed Weapons Pole Arms Swords Throwing Weapons Two-Handed Swords Unarmed